Cameron Slaven is a Game Designer 1 at PlaySide Studios, contributing to projects such as "Age of Darkness: Final Stand" and "Bobber Bay Fishing for Horizon Worlds." They have a background in game engine development, having completed an internship at SilverSun Pictures where they designed and pitched a VR game concept while working with Unreal Engine 4. Cameron holds a Bachelor of Game Design and Development from Deakin University, where they cultivated their passion for writing, drawing, and gaming. Their programming skills include proficiency in Unreal Engine, C/C++, HTML5, Javascript, CSS, and PHP.
This person is not in the org chart
This person is not in any teams
This person is not in any offices