Kyle Chin is currently a Senior 3D Artist at PlaySide Studios, where they specialize in creating environment assets, modeling, texturing, and shader creation. With 9 years of experience in the gaming industry, Kyle has previously held roles as an Associate Level Designer at Sledgehammer Games and has worked at various studios including A44, Eye Candy Animation, and Dekogon. They earned an Advanced Diploma in Professional Game Development from the Academy of Interactive Entertainment, focusing on Art, Game, and Interactive Media Design. Throughout their career, Kyle has contributed to projects by optimizing models, collaborating with teams, and developing gameplay mechanics.
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