Pierre Proske is an electronic media artist, designer, researcher, and creative technologist with extensive experience in electronic art and design. Currently a Senior Audio Software Engineer at PlaySide Studios, they are engaged in developing audio for a Real-Time Strategy game using Unreal Engine and are exploring AI and Rust development. Pierre has also served as a Senior C++ Audio Software Engineer at Aimi, focusing on an AI-enhanced generative music engine. Their academic background includes a PhD from RMIT University and previous positions as a lecturer in creative technology and interactive media developer. As the Creative Director of Sensory Empire, they design and build sensory experiences for galleries and festivals, emphasizing the intersection of technology and the natural world.
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