Guido Parlatore is a Technical Game Designer currently working at Playstack, where they focus on game porting for mobile and console platforms. With prior experience at AIV - Accademia Italiana Videogiochi, they have crafted a combat system and implemented various gameplay mechanics in academic projects, utilizing Unreal Engine. Guido’s passion for video games began early with their Game Boy Advance, and their education in game design has equipped them with essential skills in teamwork and development. They hold a diploma from Liceo Tacito, completed in 2019.
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