PLAYSTUDIOS
Max Johnson is a seasoned Technical Artist with extensive experience in the gaming and design industries. Currently employed at PLAYSTUDIOS since May 2015, Max specializes in creating scripts and tools that streamline art pipelines, optimize production, and troubleshoot art-related issues. Previous roles include working at Blue Shift, Inc. from September 2005 to May 2015, including contracted positions with Realta Entertainment Group, Inc. and Panasonic Cloud Entertainment, where responsibilities revolved around VFX, shaders, UI design, and art asset optimization. Earlier career stages included UI design for Edusoft and web development at IDX Inc., alongside part-time design work at the University of Oregon. Max holds a BFA in Multimedia Design from the University of Oregon, completed in 2005.
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