Stephan Rebolledo is a Senior Software Engineer with extensive experience in the gaming and technology sectors. Currently employed at PLAYSTUDIOS since March 2023, Stephan has held previous senior engineering roles at Big Run Studios Inc. (November 2020 - February 2023), N3TWORK INC (April 2018 - September 2020), and Bow3 Games (November 2016 - April 2018), where contributions involved developing games using Unity3d. Earlier experience includes serving as Lead Engineer at DeNA (July 2013 - October 2016), leading both client and server backend projects, and positions at comScore, Inc., Welcu, Universidad de Concepcion, Sociedad SIP, and SOCHITRAN, showcasing a diverse skill set in software development across various platforms. Stephan holds a degree in Civil Computer Engineering from Universidad de Concepción, earned between 2004 and 2011.
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