Daniel Triggs is the Head of Game Engines and Integration at Corosin (Playtech), bringing over 19 years of experience in the online gambling and software development industry. They have held various key management roles in both client and server-side development, including significant positions at Ash Gaming, where they contributed to the development of over 80 online gambling games. Daniel has worked as a Product Owner in a scrum team for five years and is also a Certified Scrum Master. They obtained a Bachelor of Science (BSc) in Computer Science with Honors from the University of Brighton.
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