Ian Thrasher

Art Asset Coordinator at The Pokémon Company International

Ian Thrasher has a diverse work experience in the gaming and entertainment industry. Ian began their career in 2017 as an Audio Producer at Yuuuge Games, where they worked until 2018. During this time, they gained experience in audio production for video games.

In 2018, Ian joined Karen Fleming LLC as a Marketing Intern, where they worked for several months before transitioning to Euphemism Games as a Production Lead. At Euphemism Games, Ian played a crucial role in overcoming obstacles and ensuring smooth development progress for "Project Psycke". Ian's tenure at Euphemism Games lasted until 2020.

In 2020, Ian joined Warner Bros. Games as a QA Tester, where they were responsible for applying rigorous testing procedures and using JIRA to communicate and resolve bugs. Ian contributed to the successful release of the game "Hogwarts Legacy". After completing their role at Warner Bros. Games in 2021, Ian moved on to HTX Labs in 2022 as a Virtual Reality QA Tester.

Currently, Ian is working at The Pokémon Company International as an Art Asset Coordinator, where their primary task is ensuring the visual quality of shiny cards. Ian began their role in July 2023 and continues to contribute to the team.

Ian Thrasher attended the University of Utah from 2014 to 2018, where they pursued a Bachelor of Fine Arts degree with a focus on Film and Media Arts, specifically emphasizing on EAE (Entertainment Arts and Engineering).

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Org chart

Timeline

  • Art Asset Coordinator

    July, 2023 - present