Isaac Nikouei is a Senior Game Programmer with over 11 years of experience in game development, specializing in C++, C#, Unity, and Unreal Engine. They have a proven track record in developing gameplay systems, implementing enemy AI, and managing large codebases. Their notable past roles include Game Programmer at Hami System Sharif and Engine Programmer at FIP-CO, where they enhanced game engines and developed immersive gaming experiences. Currently, Isaac leads the programming team at Polydin Studio, focusing on an FPS game while pursuing a Bachelor's degree in Computer Software Engineering.
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