Aaron Matthew

Systems Engineering Director at Possibility Space

Aaron Matthew has a diverse work experience in the gaming and technology industry. Aaron is currently working as a Systems Engineering Director at Possibility Space since October 2021. Prior to this, they worked at Niantic, Inc. as a Tech Director from August 2018 to September 2021. At Niantic, they provided expertise and guidance in building the next generation of live experiences, led engineering teams, and designed and hardened various systems.

Before joining Niantic, Aaron worked at Seismic Games as a Tech Director for a brief period from April 2018 to August 2018. From March 2012 to March 2018, they served as the Chief Technology Officer at FableLabs, where they developed narrative-oriented games and technology, utilizing Unity3D and creating custom plugins and frameworks. Aaron also implemented various tools and systems for gameplay scripting, continuous integration, shader optimization, and asset management.

Prior to their role at FableLabs, Aaron worked as the Director of Gaming Business Unit at Asvathaa Inc from February 2010 to February 2012. Aaron also worked as a Game Design Consultant, offering services in game design, programming, and flash optimization, from January 2009 to August 2010.

Earlier in their career, Aaron held positions such as Lead Game Designer at Meteor Games, Principle at Endgame Media, LLC, Lead Programmer at Kaiser Permanente, and Chief Technical Officer at Data Mosaics.

Overall, Aaron Matthew has demonstrated their expertise in game development, technology architecture, system design, and leadership roles throughout their career.

Aaron Matthew pursued a diverse range of subjects during their education from 1997 to 2000. Although the specific school and degree information is not available, their fields of study included Business, Computer Science, Theatre, Multimedia, and Art.

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