Lorenz Delcol began their journey in the movie and game industry with a focus on Digital Arts & Entertainment, specializing in Game Graphics at Howest. They founded Fracture Entertainment, a game art consultancy firm, where they supported over 30 clients by developing game pipelines and enhancing art and development collaboration. Currently, Lorenz serves as the Studio Manager for PreviewLabs in Belgium, managing operations and client relationships while leveraging innovative solutions in collaboration with notable clients such as Activision-Blizzard and Yale University. Passionate about the intersection of art, technology, and business, Lorenz continues to shape the future of gaming through their work.
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