Chad Olsen is a Principal Systems Engineer at ProbablyMonsters, having begun this role in 2024. Previously, Chad held several key positions, including Lead Tools Engineer and Lead Engineer of Core Technology at Deviation Games from 2020 to 2024, and Lead Runtime Software Engineer at MaxPlay from 2014 to 2016. Earlier experience includes roles as a Software Engineer at Turn 10 Studios from 2005 to 2014 and as a Software Engineer at Boss Game Studios from 2000 to 2002, where Chad focused on audio and game development. Chad earned a degree in Real-time Simulation from the Digipen Institute of Technology after studying at the University of Washington.
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