Steven Escobar is a passionate 3D artist with over six years of experience specializing in character modeling and texturing for both cartoon and realistic styles. Currently, they work at Qor Development, LLC and QorGaming, where they create captivating characters for video games and animations. Steven has honed their skills in 3D software such as ZBrush and Maya, and is proficient in game engines like Unreal Engine and Unity. They hold a degree in Character Creation for AAA Video Games from Libel Studios S.A.S and have completed advanced studies in ZBrush. Always seeking new challenges, Steven is eager to contribute their expertise to exciting projects in the industry.
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