Justin Chen

GPU Compiler Staff Engineer

Justin Chen has been serving as a GPU Compiler Staff Engineer at Qualcomm since July 2014, where responsibilities include acting as the compiler backend point of contact and leading a team on pre-tapeout projects focused on next-generation experimentation and feature support. Prior experience at Qualcomm includes roles as a GPU Compiler Intern, where investigation on golden data generation for OpenGL compiler verification was conducted, and Graphics Test Development Intern, where tests for tile-based rendering on the Snapdragon chipset were written. Justin also has experience as Engineer I, Temp, developing sample code and documentation for Brew MP APIs, and as an intern at Cubic Defense Applications, contributing to the development of a virtual military training application for iOS. Justin holds a B.S. in Computer Science (Games) from the University of Southern California, obtained in 2014.

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