Ryan L. is an experienced Art Director specializing in advanced visual development for games, film, and animation. They have held key roles at notable studios such as Weta Digital, DreamWorks Animation, and Blizzard Entertainment, where they contributed to high-profile projects like *Avatar* and the *Forza* franchise. With a strong background in lighting, look development, and team leadership, Ryan successfully guides creative teams through all stages of art production. Currently, they are leveraging their expertise as the Principal Gaming Artist and Automotive Team Lead at Qualcomm. Ryan is pursuing degrees in CG Animation and Character Animation while participating in the Kent State Abroad Honors Program.
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