Sam Sorokin is an experienced game programmer with a focus on Unreal Engine. Currently serving as a Senior Unreal Engine Programmer at Rabbit Games, Sam previously held the position of Senior Gameplay Programmer at Dizzaract, where responsibilities included leading a team, designing core gameplay mechanics, and optimizing multiplayer systems for the game Farcana. Prior experience includes roles as a Game Developer at Slug Games, an Unreal Engine Programmer at Dreamside Interactive, and a Developer at DGMA Ltd., with contributions to gameplay mechanics, AI development, and UI creation across various projects.
This person is not in any teams
This person is not in any offices