Matt deWet is a Senior Gameplay Engineer at Raid Base, contributing to an unannounced title. With over 10 years of experience in AAA game development, Matt has held key roles, including Principal Gameplay Engineer for VALORANT at Riot Games, where they focused on gameplay systems and e-sports features. Previous positions include Tech Lead for gameplay and core systems during VALORANT's successful launch and Engine Lead for Forza Motorsport 6: Apex, marking Turn 10's first foray into PC gaming. Matt holds dual Bachelor's degrees in Computer Science and Electrical Engineering from the University of Texas at Austin.
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