Carl Jackson has extensive experience in software engineering, cloud infrastructure, and DevOps, currently serving as Online Engineering Manager at Rainbow Studios since April 2021, where responsibilities include the design and administration of Kubernetes clusters for UE4 game servers. Prior roles include Senior Software Engineer at Lightstream, where cloud infrastructure and automation processes were improved, and as a Small Business Owner at GAMEDEX LLC, creating searchable game databases. Previous experience includes significant contributions at Gunslinger Studios, where Jackson led the development of cloud-native game services, and as a Software Engineer Team Lead at Washington State University, focusing on replacing legacy systems. Additional experience spans freelance development and tutoring at Portland Community College, complemented by an Associate of Arts and Sciences degree in Web Development.
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