Rainbow Studios
Stephane Roncada is a highly experienced technical artist and game designer with a diverse background in the gaming industry. Since August 2016, Roncada has been serving as the Primary Technical Artist at Rainbow Studios. Prior to this role, Roncada held positions as a Senior Game Designer and Level Designer at Big Bang Entertainment, LLC from July 2014 to August 2016, and worked at 2XL Games from June 2006 to June 2014, focusing on 3D artistry, environment artistry, technical artistry, and track design. Roncada specializes in modeling and texturing terrain and outdoor environments using advanced tools developed through extensive programming in 3D Studio Max. Before entering the gaming industry, Roncada was a Professional Motocross Racer, competing successfully in the sport from a young age after moving to the United States in 1997. Roncada's education is self-taught, with expertise in Game and Interactive Media Design.