Sam Morris is a Software Engineer with extensive experience in the gaming and technology sectors. At Rapid7, Sam currently holds a Software Engineer title, leveraging expertise to optimize systems. Previously, Sam worked at Bioware from September 2010 to March 2015, where responsibilities included extending and administering a continuous integration system using various programming languages and managing a large automation system for game server clusters. Before that, Sam served as a Build Engineer at Aspyr Media from May 2005 to September 2010, designing automated build systems for multiple platforms and shipping numerous titles. Sam's career began as a Scripter at Edge of Reality in early 2005, focusing on game level editing. Educationally, Sam holds a Bachelor of Science degree in Computer Science from The University of Texas at Austin.
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