Raven Software
Gary Riley is a highly experienced Lead Character Artist currently with Raven Software, focusing on the Call of Duty franchise since September 2022. Prior to this role, Gary served as a Senior Character Artist at Ninja Theory, contributing to projects such as Hellblade 2 and Mara from September 2020 to September 2022. With a robust history in character art, Gary has also held key positions at Ubisoft Montréal, Ubisoft Quebec City, Deep Silver Dambuster Studios, NaturalMotion, Lockwood Publishing, and Rare Limited, where responsibilities included leading teams and creating assets for notable titles like Far Cry 6, Immortals Fenyx Rising, and Assassin’s Creed Odyssey. Additionally, Gary has served as a mentor at Think Tank Training Centre, guiding students during their final semester. Gary holds a BA Hons in 3D Games Art from the University of Hertfordshire, completed in 2010.
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Raven Software
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Raven Software is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series. Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.