Raven Software
Kevin Long is a seasoned Principal Artist and Environmental Art Director for Warzone at Raven Software (Activision Blizzard), where Kevin has worked for over 27 years, initially contributing as a 2D Artist on projects like Hexen II and Star Wars titles. Prior to Raven Software, Kevin served as an Advertising Illustrator at Art Staff, Inc. creating box cover art for major toy brands, and worked as a Staff Artist at Palladium Books, developing artwork for role-playing games. Early career experience includes roles at Colorforms, Inc. and Art Staff, Inc. producing advertising illustrations. Kevin holds a degree from the Center for Creative Studies, graduating in 1983.
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