Matthew Dismuke

Environment Artist

Matthew Dismuke is an experienced Environment Artist currently working at Raven Software since June 2019, progressing from Jr. Environment Artist to Associate Environment Artist, and now holding the title of Environment Artist. Responsibilities include creating world geometry, set dressing, modeling, texturing prop assets, and optimizing environment art. Prior to Raven Software, Matthew worked remotely as a 3D Artist at Offworld Industries from September 2015 to December 2018, focusing on texturing and modeling weapons and vehicle assets. Matthew holds a Bachelor’s Degree in Game Art & Animation from Champlain College, completed in 2019.

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