Scott Towne

Senior Systems Designer

Scott Towne is a seasoned game designer with extensive experience in both game and systems design, spanning roles at multiple esteemed companies. At Capital Games, Towne designed innovative abilities and upgrade systems for collectible characters and developed cooperative gameplay mechanics for extensive player guilds. Towne later served as a Senior Metagame Systems Designer at Certain Affinity, where responsibilities included creating an integrated metagame for a co-op looter-shooter RPG and engaging in collaborative projects with external studios. Additionally, Towne has experience as an intern at Riot Games, contributing to competitive multiplayer game design, and worked at PACCAR as an Associate Design Engineer, focusing on air brake systems. Towne's early career included a position at Electronic Arts as an Assistant Game Designer, where character design and AI systems were key focus areas. Scott Towne holds a Bachelor of Science in Mechanical Engineering from Texas A&M University.

Location

Austin, United States

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