Patrick Dubuc has an extensive and impressive background in the gaming industry, starting as a Texture artist at CinéGroupe in 2003. Patrick then went on to work at various companies such as Ubisoft Montreal, Eidos Montreal, and EA Montreal in different artistic roles. Currently, Patrick is serving as the Assistant Art Director at Red Barrels. With a background in game development for titles like Batman: Arkham Knight and Splinter Cell series, Patrick Dubuc has a wealth of experience in the industry.
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