Bryan DeVore is a Technical Director at Redux Games, where they currently lead technological initiatives. With a background in computer science from the University of Southern California, Bryan has previously held roles as a Junior Developer at both HCL Technologies and Alvand Solutions, where they implemented features and managed bug fixes. As a Lead Engineer at Miralab, Bryan led a team to streamline game feature implementation and developed tools for game design. They also served as Technical Director at Niantic, Inc. and have experience as a Programmer at Seismic Games.
Location
Culver City, United States
This person is not in the org chart
This person is not in any teams
This person is not in any offices