William Irwin-Harris

Lead Graphics Engineer at Resolve

William Irwin-Harris has worked in the software engineering and graphics engineering industries since 2016. In 2021, they began working as a Lead Graphics Engineer and Software Engineer at Resolve. From 2019 to 2021, they worked as a Machine Learning Engineer at Arcanum AI, where they developed the natural language engine behind NZ Police's digital human pilot. From 2016 to 2019, they worked as a 3D Graphics and Tool Chain Engineer at 8i, where they developed a new data compression system for volumetric videos (3D point clouds) and implemented Apple's Metal graphics API into 8i's proprietary real-time rendering engine.

William Irwin-Harris attended Victoria University of Wellington from 2015 to 2019, where they completed a BSc in Computer Science and Physics in 2018, followed by a BSc(Hons) in Computer Science in 2019.

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Wellington, New Zealand

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Resolve

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Review large BIM files with your project team in VR. Collaborate from anywhere to spot issues before they're expensive field changes. From BIM 360 to Oculus Quest in one click with support for Navisworks, Revit, Smartplant, and 70+ other forma...


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