Giorge Koulin is a Senior Software Engineer at rFpro, where they focus on developing custom graphics engines for high-performance, multi-threaded 3D applications. Previously, they worked at Foundry as a Senior Software Engineer on the mPath rendering engine, enhancing features for GPU acceleration and implementing test-driven development. Giorge also contributed to Pulsic as a Software Engineer, significantly improving EDA tools through innovative feature development. They hold a BEng (Hons) in Mechanical Engineering with Mechatronics from Newcastle University and have a strong background in both mechanical and software engineering.
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