Caleb Lin is an accomplished software engineer and game developer with extensive experience in leading game development projects and UI/UX design. As the Lead Engineer at Moblab from May 2015 to November 2020, Caleb directed the development of over 20 games across various platforms, successfully implementing server-side and front-end logic. Prior to this role, Caleb contributed to the award-winning Lightbyte project at MIT Media Lab as a UROP and co-founded Transform, focusing on UI design for a Christian group facilitation app. Additional experience includes web development for Theta Xi Fraternity and Lovepop. Caleb holds a Bachelor of Science in Computer Science from the Massachusetts Institute of Technology, earned in 2016, and currently serves as a Staff Software Engineer at Riot Games.
This person is not in the org chart
This person is not in any teams
This person is not in any offices