Patrick ONeil is a Senior Software Engineer specializing in mobile applications at Riot Games since March 2020, focusing on native iOS and Android development for social experiences within the Riot Games ecosystem, utilizing Kotlin, Swift, and reactive frameworks. Prior to this role, Patrick served as a Software Engineer at Native Instruments from April 2015 to March 2020, where collaboration on cross-platform DJ software applications emphasized object-oriented C++ / Qt development and audio processing. Additionally, Patrick developed virtual instruments for the Kontakt sampler at Native Instruments and Cinesamples, using KSP scripting and QML, drawing on a solid foundation in sound design and music theory. Patrick holds a Bachelor of Arts in Film Scoring from Berklee College of Music, earned between 2006 and 2010.
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