Simon Dubuc

Concept Artist

Simon Dubuc is an experienced concept artist with a diverse background in the gaming industry. Currently serving as Principal Concept Artist at Odyssey Interactive since April 2022, Simon has also held multiple roles at Riot Games, including Concept Artist and Senior Concept Artist, since January 2017. Prior to these positions, Simon worked as a self-employed Concept Artist from December 2012 to January 2017 and contributed to Beenox as FX Lead from January 2009 to December 2012 and as Texture Artist from May 2007 to May 2008. Simon's career began at Ubisoft Montréal, where responsibilities included working as a Level Artist from August 2005 to May 2007.

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