Dmitrii Mitin is a Senior Technical Artist at ROAR Games with a focus on Unreal Engine development, specifically in areas such as art development processes, optimization, and advanced visual effects. They began their journey in game development in 2014, transitioning to a professional role in 2019, and have since contributed to experimental CG cinematics and game worlds. Dmitrii's experience includes both self-employment and work with GFA Games, where they have honed their skills in prototyping features and supporting art and design teams. Their passion lies in creating unique first-person shooter mechanics and tools that enhance the level creation process.
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