Benjamin Allen has a diverse range of experience as a character and 3D artist. Benjamin is currently employed as the Lead Character Artist at Roarty Digital Inc. since February 2021. Prior to that, they worked as a freelance artist, handling character and 3D art projects on a self-employed basis starting from January 2016. From November 2018 to July 2019, they served as a Senior Character Artist at Liquid Development. Benjamin has also worked at SuperGenius Studio as a 3D Artist from September 2015 to November 2018, where they contributed to various projects including Oculus: Farlands, Mafia III, and Skylanders. Additionally, they worked at Ironbelly Studios Inc. as a Character Artist from April 2015 to November 2015, creating character models for undisclosed indie titles. Prior to that, they had a brief stint as an Outsource Artist at Creatives in the Attic Limited from May 2014 to August 2014.
Benjamin Allen completed their Bachelor of Arts degree in History from the University of North Texas, where they attended from 2001 to 2008. Prior to that, they studied Architecture at Texas A&M University from 1998 to 2001.
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