Alexander Polyakov is a highly experienced software engineer with a specialization in game development and engine components. Currently serving as a Principal Software Engineer at Roblox since July 2023, Alexander focuses on environmental physics simulation and engine memory optimizations. Prior to this role, significant contributions were made as Lead Software Engineer at Darkflow Software from August 2016 to June 2023, where Alexander integrated entity component systems, implemented physics and AI frameworks, and led development teams. Experience also includes positions at Gaijin Entertainment, Free Radical Design, Sibilant Interactive, and H.O.P.E. Project, with a foundation in computer science from the University of London. Alexander's technical expertise is complemented by leadership skills demonstrated through team management and project scope definition.
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