Ali Arslan is a Senior Software Engineer at Roblox since December 2019, specializing in designing and implementing a Geo-Distributed Data Abstraction Layer that supports over 100 million requests per second for the platform's 200 million monthly active users. Previously, Ali served as a Software Engineer and System Engineer at OSIsoft from July 2015 to December 2019, where contributions included developing real-time utility monitoring applications for the San Diego Padres and creating web services for operational data. Earlier experience includes a role as a Product Support Engineer at OSIsoft, providing technical support for the PI System and conducting training courses, as well as serving as a Research Assistant at the University of Illinois at Urbana-Champaign, focusing on biochemical techniques related to disease treatment. Ali holds dual Bachelor of Science degrees in Chemical Engineering and Biochemistry and Molecular Biology from the University of Illinois Urbana-Champaign.
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