Andrew Long is a Principal Software Engineer at Roblox, bringing over two decades of experience in software engineering. They have worked at various companies, from startups like Traiter and Asyncast to mid-sized firms such as Atlassian and global corporations like HP and Palm. Andrew's expertise spans the complete product lifecycle, with notable contributions to platforms like Trello and webOS, along with receiving multiple patents for their innovative solutions. They earned a BS in Computer Science from Indiana University of Pennsylvania and have a passion for creating impactful technology that enhances user experiences.
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