Angelo Pesce is an experienced technical director and software engineer with a strong background in the gaming and technology industries. Currently serving as a Senior Technical Director at Roblox since April 2019, Angelo focuses on ensuring user-generated content scales effectively across various devices. Prior experience includes a Technical Director role at Activision from January 2013 to March 2019, contributing to several titles in the Call of Duty franchise, and teaching real-time computer graphics at Vancouver Film School. Additional roles at Electronic Arts, Capcom, Relic Entertainment, and Milestone have involved rendering programming and technical consultancy, showcasing a diverse skill set in cutting-edge rendering technologies and game development. Angelo holds a Master of Science degree in Computer Science from Università degli Studi di Salerno.
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