Anying Li is an accomplished Engineering Manager at Roblox since June 2021, specializing in optimizing GPU performance, large GenAI model training and serving, and machine learning infrastructure. Prior experience includes roles at Exabeam as a Principal Machine Learning Engineer and Senior Machine Learning Engineer, where Anying architected a large-scale, real-time data processing pipeline for threat detection. Earlier experience encompasses a Master's program at the Massachusetts Institute of Technology, where Anying developed convolutional neural networks for self-driving car technologies, and internships at Benchling and Square, focusing on software engineering and full-stack development. Anying holds a Bachelor's degree in Computer Science and a Master of Engineering in Artificial Intelligence, both from the Massachusetts Institute of Technology.
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