Emily Ma is a Software Engineer at Roblox, specializing in the Engine UI team since September 2022, and previously served as a Software Engineering Intern with a focus on game experience and UI creation. Emily's educational background includes a Bachelor's degree in Computer Science and Astrophysics from the University of California, Berkeley, where roles included Teaching Assistant for Computer Graphics and DeCal Instructor for an introductory Python course aimed at astronomy students. Research experience spans planetary simulations and database management for astronomical objects, alongside contributions to multiple projects in the UC Berkeley Astronomy Department and the Filippenko Supernova Group. Proficient in Python, project development, and educational content creation, Emily combines technical expertise with a strong foundation in physical sciences.
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