Greg Leclercq

Principal Software Engineer at Roblox

Greg Leclercq serves as a Principal Software Engineer at Roblox, focusing on scalability engineering since January 2023, leading the design and development of performance analysis tools. Previously, Greg worked at Airtable as a Software Engineer on the observability team, contributing to various aspects of deployment and reliability from October 2019 to December 2022. Prior to that, Greg held a Production Engineer position at Facebook from October 2015 to October 2019, where leadership was provided to a team responsible for an exabyte-scale data warehouse. Greg’s early career featured founding roles at Botify and tinyclues, and significant contributions at Gandi in cloud service technology, while also working on network and security architecture at Orange/France Telecom. The journey began as a network and system administrator at Formavenir Performance and an open-source engineer intern at Linagora, with a strong educational background in computer engineering from EPITA.

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