Hunter W. is a Senior Software Engineer at Roblox since March 2022, specializing in architecting and implementing input systems for the game engine and developing tools for Roblox Studio. Prior to this role, Hunter served as a Senior UI Software Engineer at Bungie from August 2020 to January 2022, delivering APIs and optimizing UI components for Destiny 2. Experience also includes a position as a Software Engineer - UI/UX at Thales, where Hunter developed GUI software for consumer flight entertainment, supported localization, and facilitated Scrum processes. Hunter began a career in software development at Micro Grow Systems, focusing on client-facing software and embedded systems. Hunter holds a Bachelor of Science in Computer Science from UC Irvine, completed in 2017.
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