Jan Müller is a seasoned engineering professional with extensive experience in game development and interactive technology. Currently serving as a Senior Engineering Manager at Roblox, Jan leads the Interactivity team within the Roblox engine group, focusing on features such as platform expansion and input systems. Prior experience includes leadership roles at Blizzard Entertainment, where Jan was the lead AI/gameplay engineer for Overwatch 2, as well as significant contributions to the acclaimed Overwatch. Additional roles at Insomniac Games involved developing open-world systems for Spider-Man PS4, while earlier positions at Crytek encompassed programming and technical project management for high-profile titles like Crysis. Jan holds a Master’s degree in Computer Science from the University of Koblenz and Landau.
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