Matt T. is an experienced product manager specializing in video-related features at Roblox since June 2020, with a focus on agile management and team collaboration. Matt's previous roles at Roblox included leadership positions for unannounced features, developer-facing tools, and phased rollouts across multiple platforms. Prior experience includes game development at Pyrebug Studios LLC, where Matt served as Game Director and Game Developer, and organizational leadership within the UConn Gaming Club, handling events and social media management. In addition, Matt has taught game design and coding at iD Tech Camps and managed library operations at Mark Twain Library. Matt holds a Bachelor's degree in Digital Media and Design from the University of Connecticut.
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