Michelle Nicholas is a software engineer currently working at Roblox since July 2021, focusing on backend development for high-traffic APIs that manage assets and user-generated content. Previously, Michelle completed a software engineering internship at Roblox, where technical specifications were written, review sessions were led with senior engineers, and a foundation for an asset archiving processor using AWS was established. Michelle also served as a teaching assistant at Vanderbilt University for courses in program design, data structures, and ethics, providing guidance and feedback to students. Additional experience includes a role as a residential counselor at Stanford Pre-Collegiate Studies, where educational support and personal development activities were facilitated, and a position at American Fireworks and Novelties, LLC, overseeing customer transactions and service. Michelle holds a Bachelor of Science degree in Computer Science and Mathematics from Vanderbilt University.
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