Michelle Nicholas

Software Engineer

Michelle Nicholas is a software engineer currently working at Roblox since July 2021, focusing on backend development for high-traffic APIs that manage assets and user-generated content. Previously, Michelle completed a software engineering internship at Roblox, where technical specifications were written, review sessions were led with senior engineers, and a foundation for an asset archiving processor using AWS was established. Michelle also served as a teaching assistant at Vanderbilt University for courses in program design, data structures, and ethics, providing guidance and feedback to students. Additional experience includes a role as a residential counselor at Stanford Pre-Collegiate Studies, where educational support and personal development activities were facilitated, and a position at American Fireworks and Novelties, LLC, overseeing customer transactions and service. Michelle holds a Bachelor of Science degree in Computer Science and Mathematics from Vanderbilt University.

Links

Previous companies


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices