Simone Guggiari

Senior Software Engineer

Simone Guggiari is a skilled software engineer with a strong background in computer science, holding both a Bachelor's and Master's degree from ETH Zürich. Currently serving as a Senior Software Engineer at Roblox since April 2022, Simone previously worked as an Animation Systems Programmer at Rockstar Games and as a Junior Software Engineer at Crytek, where responsibilities included expanding features for CryEngine. Additional experience includes serving as a Teaching Assistant at ETH Zürich, contributing to lectures on algorithms and data structures, and completing a Master's thesis focused on procedural level generation. Simone also authored a Bachelor's thesis at Disney Research, which involved integrating physics simulations into the Unity game engine for VR and AR applications.

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