Stephen Jobe is an accomplished 3D Art Senior Manager at Roblox since May 2016, where Stephen has developed an internal experience development team focused on showcasing engine capabilities and advocating for platform improvements. Prior experience includes working as a Character Artist at Hi-Rez Studios, where Stephen created playable character models and collaborated with Tencent Games, as well as a 3D Artist role at HappyGiant AR, where Stephen contributed to character creation and lighting for mobile performance. Earlier positions involved creating promotional models for major brands at Roblox and leading a team at Pure Web Development to develop game assets. Stephen holds a Bachelor of Fine Arts in Arts, Entertainment, and Media Management from the Art Institute, earned between 2002 and 2005.
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