Steven Hart is a Principal Engineer at Roblox since November 2020, with previous experience as a Staff Engineer at Dropbox and a R&D Software Engineer at Facebook. Steven has a robust background in performance modeling and optimization, having worked as a Senior Architect at NVIDIA and as a technical lead at Sun Microsystems and Montalvo Systems. Steven's expertise includes developing performance models for microprocessors, investigating hardware/software performance issues, and collaborating with hardware vendors to enhance product performance. Steven holds a Master's degree in Computer Science from the University of Wisconsin-Madison, earned between 1999 and 2001.
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