Daniel Barry is a skilled Senior Realtime Developer with a strong background in software engineering and game development. Daniel has worked at various companies, including Rotor Studios, Animal Logic, Gameloft, and Immersive Technologies, where Daniel has developed high-quality projects and pipelines. With a Bachelor of Computer Science (Advanced) from The University of Sydney, Daniel's expertise in C++, Python, and Unreal Engine projects showcases their proficiency in troubleshooting, designing, and developing innovative solutions.
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