Edward Bardin

Texture Artist at Saber Interactive

Edward Bardin is an experienced texture and 3D artist with a strong background in creating high-quality 3D models and texturing. Currently serving as a Texture Artist and Senior 3D Artist at Saber Interactive since August 2022, Edward also holds the position of Senior 3D Artist at Orbifold Studio, contributing to asset creation for Half-Life 2 RTX. Previously, Edward worked at Wargaming as a Senior 3D Artist from May 2019 to July 2022, and at Vizor Games as an Environment Artist specializing in level design and lighting. Edward's career began at TRACE studio as a Middle 3D Artist from November 2016 to May 2018, consistently demonstrating expertise in model creation and texturing.

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