Igor Budarin is an experienced gameplay programmer currently working at Saber Interactive since June 2023. Prior to this role, Igor held positions as a Junior Unity Developer at Infusion Games from September 2022 to May 2023 and at Кефир from February 2020 to May 2022, where responsibilities included UI development, bug fixing, and connecting server data with client displays. Additionally, Igor began a career in game development as an intern, focusing on educational and research projects using Unity and Godot engines while learning game development principles and software design patterns. Igor holds a Master’s degree in Computer Science with a specialization in Mathematical Software and Information System Administration from Volgograd State University, completed in June 2021.
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